Invisible Stalker SRD 5.2

Invisible Stalker

Large Elemental Neutral
Basic Stats
AC: 14
Initiative: +7 (+17)
Hit Points: 97 (13d10 + 26)
Speed: 50 ft., Fly 50 (hover) ft.
CR: 6 (XP 2,300; PB +3)
Ability Scores
STR DEX CON INT WIS CHA
16
+3
19
+4
14
+2
10
+0
15
+2
11
+0
Save: +3 Save: +4 Save: +2 Save: +0 Save: +2 Save: +0
Additional Stats
Skills:
Perception +8 Stealth +10
Senses:
Darkvision 60 ft.; Passive Perception 18
Languages:
Common, Primordial (Auran)
Resistances:
Bludgeoning, Piercing, Slashing
Immunities:
Poison
Condition Immunities:
Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Traits

Air Form The stalker can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
Invisibility The stalker has the Invisible condition.

Actions

Multiattack The stalker makes three Wind Swipe attacks. It can replace one attack with a use of Vortex.
Wind Swipe Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Force damage.
Vortex Constitution Saving Throw: DC 14, one Large or smaller creature in the stalker's space.
Tags & Categories
Tags:
Invisible Stalker
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode