Iron Golem SRD 5.2

Iron Golem

Large Construct Unaligned
Basic Stats
AC: 20
Initiative: +9 (+19)
Hit Points: 252 (24d10 + 120)
Speed: 30 ft.
CR: 16 (XP 15,000; PB +5)
Ability Scores
STR DEX CON INT WIS CHA
24
+7
9
-1
20
+5
3
-4
11
+0
1
-5
Save: +7 Save: -1 Save: +5 Save: -4 Save: +0 Save: -5
Additional Stats
Senses:
Darkvision 120 ft.; Passive Perception 10
Languages:
Understands Common plus two other
Immunities:
Fire, Poison, Psychic
Condition Immunities:
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned

Traits

Fire Absorption Whenever the golem is subjected to Fire damage, it regains a number of Hit Points equal to the Fire damage dealt.
Immutable Form The golem can't shape-shift.
Magic Resistance The golem has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack The golem makes two attacks, using Bladed Arm or Fiery Bolt in any combination.
Bladed Arm Melee Attack Roll: +12, reach 10 ft. Hit: 20 (3d8 + 7) Slashing damage plus 10 (3d6) Fire damage.
Fiery Bolt Ranged Attack Roll: +10, range 120 ft. Hit: 36 (8d8) Fire damage.
Poison Breath (Recharge 6) Constitution Saving Throw: DC 18, each creature in a 60-foot Cone.
Tags & Categories
Tags:
Iron Golem
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode