Mephits SRD 5.2

Magma Mephit

Small Elemental Neutral Evil
Basic Stats
AC: 11
Initiative: +1 (+11)
Hit Points: 18 (4d6 + 4)
Speed: 30 ft., Fly 30 ft.
CR: 1/2 (XP 100; PB +2)
Ability Scores
STR DEX CON INT WIS CHA
8
-1
12
+1
12
+1
7
-2
10
+0
10
+0
Save: -1 Save: +1 Save: +1 Save: -2 Save: +0 Save: +0
Additional Stats
Skills:
Stealth +3
Senses:
Darkvision 60 ft.; Passive Perception 10
Languages:
Primordial (Ignan, Terran)
Vulnerabilities:
Cold
Immunities:
Fire, Poison
Condition Immunities:
Exhaustion, Poisoned

Traits

Death Burst The mephit explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 5-foot Emanation originating from the mephit.

Actions

Claw Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 3 (1d6) Fire damage.
Fire Breath (Recharge 6) Dexterity Saving Throw: DC 11, each creature in a 15-foot Cone.
Tags & Categories
Tags:
Mephits
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode