Priests SRD 5.2

Priest Acolyte

Medium/Small Humanoid Neutral
Basic Stats
AC: 13
Initiative: +0 (+10)
Hit Points: 11 (2d8 + 2)
Speed: 30 ft.
CR: 1/4 (XP 50; PB +2)
Ability Scores
STR DEX CON INT WIS CHA
14
+2
10
+0
12
+1
10
+0
14
+2
11
+0
Save: +2 Save: +0 Save: +1 Save: +0 Save: +2 Save: +0
Additional Stats
Skills:
Medicine +4 Religion +2
Senses:
Passive Perception 12
Languages:
Common

Traits

No special abilities found.

Actions

Mace Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage.
Radiant Flame Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.
Spellcasting The priest casts one of the following spells, using Wisdom as the spellcasting ability:
At Will: Light, Thaumaturgy

Bonus Actions

Divine Aid (1/Day) The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.
Tags & Categories
Tags:
Cleric Priests
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode