Winter Wolf SRD 5.2

Winter Wolf

Large Monstrosity Neutral Evil
Basic Stats
AC: 13
Initiative: +1 (+11)
Hit Points: 75 (10d10 + 20)
Speed: 50 ft.
CR: 3 (XP 700; PB +2)
Ability Scores
STR DEX CON INT WIS CHA
18
+4
13
+1
14
+2
7
-2
12
+1
8
-1
Save: +4 Save: +1 Save: +2 Save: -2 Save: +1 Save: -1
Additional Stats
Skills:
Perception +5 Stealth +5
Senses:
Passive Perception 15
Languages:
Common, Giant
Immunities:
Cold

Traits

Pack Tactics The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.
Cold Breath (Recharge 5-6) Constitution Saving Throw: DC 12, each creature in a 15-foot Cone.
Tags & Categories
Tags:
Winter Wolf
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode