Bandits

Bandit (Elf)

Medium Humanoid Neutral
Basic Stats
AC: 14
Initiative: +2 (+12)
Hit Points: 11 (2d8 + 2)
Speed: 30 ft.
CR: 1/4
Ability Scores
STR DEX CON INT WIS CHA
11
+0
14
+2
12
+1
10
+0
10
+0
10
+0
Save: +0 Save: +2 Save: +1 Save: +0 Save: +0 Save: +0
Additional Stats
Skills:
Perception +2
Senses:
Passive Perception 12
Languages:
Common, Thieves' Cant

Traits

Fey Ancestry The Bandit has advantage on saving throws against being charmed, and magic can’t put them to sleep

Actions

Short Sword Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Light Crossbow Ranged Attack Roll: +3, range 80/320 ft. Hit: 5 (1d8 + 1) Piercing damage.
Tags & Categories
Tags:
Bandits Homebrew
Environments:
None