Chimera SRD 5.2

Chimera

Large Monstrosity Chaotic Evil
Basic Stats
AC: 14
Initiative: +0 (+10)
Hit Points: 114 (12d10 + 48)
Speed: 30 ft., Fly 60 ft.
CR: 6 (XP 2,300; PB +3)
Ability Scores
STR DEX CON INT WIS CHA
19
+4
11
+0
19
+4
3
-4
14
+2
10
+0
Save: +4 Save: +0 Save: +4 Save: -4 Save: +2 Save: +0
Additional Stats
Skills:
Perception +8
Senses:
Darkvision 60 ft.; Passive Perception 18
Languages:
Understands Draconic but can't speak

Traits

No special abilities found.

Actions

Multiattack The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.
Bite Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.
Claw Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.
Ram Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
Fire Breath (Recharge 5-6) Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone.
Tags & Categories
Tags:
Chimera
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode