Chuul SRD 5.2

Chuul

Large Aberration Chaotic Evil
Basic Stats
AC: 16
Initiative: +0 (+10)
Hit Points: 76 (9d10 + 27)
Speed: 30 ft., Swim 30 ft.
CR: 4 (XP 1,100; PB +2)
Ability Scores
STR DEX CON INT WIS CHA
19
+4
10
+0
16
+3
5
-3
11
+0
5
-3
Save: +4 Save: +0 Save: +3 Save: -3 Save: +0 Save: -3
Additional Stats
Skills:
Perception +4
Senses:
Darkvision 60 ft.; Passive Perception 14
Languages:
Understands Deep Speech but can't speak
Immunities:
Poison
Condition Immunities:
Poisoned

Traits

Amphibious The chuul can breathe air and water.
Sense Magic The chuul senses magic within 120 feet of itself. This trait otherwise works like the Detect Magic spell but isn't itself magical.

Actions

Multiattack The chuul makes two Pincer attacks and uses Paralyzing Tentacles.
Pincer Melee Attack Roll: +6, reach 10 ft. Hit: 9 (1d10 + 4) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14) from one of two pincers.
Paralyzing Tentacles Constitution Saving Throw: DC 13, one creature Grappled by the chuul.
Tags & Categories
Tags:
Chuul
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode