Glabrezu SRD 5.2

Glabrezu

Large Fiend Chaotic Evil
Basic Stats
AC: 17
Initiative: +6 (+16)
Hit Points: 189 (18d10 + 90)
Speed: 40 ft.
CR: 9 (XP 5,000; PB +4)
Ability Scores
STR DEX CON INT WIS CHA
20
+5
15
+2
21
+5
19
+4
17
+3
16
+3
Save: +9 Save: +2 Save: +9 Save: +4 Save: +7 Save: +7
Additional Stats
Skills:
Deception +7 Perception +7
Senses:
Truesight 120 ft.; Passive Perception 17
Languages:
Abyssal; telepathy 120 ft.
Resistances:
Cold, Fire, Lightning
Immunities:
Poison
Condition Immunities:
Poisoned

Traits

Demonic Restoration If the glabrezu dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.
Magic Resistance The glabrezu has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack The glabrezu makes two Pincer attacks and uses Pummel or Spellcasting.
Pincer Melee Attack Roll: +9, reach 10 ft. Hit: 16 (2d10 + 5) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 15) from one of two pincers.
Pummel Dexterity Saving Throw: DC 17, one creature Grappled by the glabrezu.
Spellcasting The glabrezu casts one of the following
Tags & Categories
Tags:
Demon Glabrezu
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode