Goblins SRD 5.2

Goblin Minion

Small Fey Chaotic Neutral
Basic Stats
AC: 12
Initiative: +2 (+12)
Hit Points: 7 (2d6)
Speed: 30 ft.
CR: 1/8 (XP 25; PB +2)
Ability Scores
STR DEX CON INT WIS CHA
8
-1
15
+2
10
+0
10
+0
8
-1
8
-1
Save: -1 Save: +2 Save: +0 Save: +0 Save: -1 Save: -1
Additional Stats
Skills:
Stealth +6
Senses:
Darkvision 60 ft.; Passive Perception 9
Languages:
Common, Goblin

Traits

No special abilities found.

Actions

Dagger Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.

Bonus Actions

Nimble Escape The goblin takes the Disengage or Hide action.
Tags & Categories
Tags:
Goblinoid Goblins
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode